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Strategy moves 6 & 5

Here is a Backgammon board at the start of a game.

Say you are the black checkers.

Your objective is to go anti-clockwise.

And get your checkers to their home.

You move your checkers by throwing the dice.

You can either play 1 or 2 checkers with the numbers shown on dice.

If the dice show two identical numbers you can play 4 times that number. That means if you threw two 6’s you can move up to 4 checkers six spaces.

You move on the triangular shapes called Points.

First Moves

I will show you to play your first moves to ATTACK and DEFEND.

6 and 1 6 down and 1 across created a door.



It's one of the best moves.

There is no real alternate move.

  1. From 13 to 7 and 8 to
6 & 2

This can be played many ways. But sensible options are

  1. Play 6 & 2 at top (1 checker movement)
  2. Play 6 with 1 checker then 2 with the other checker.
    1. 24 to 16
    2. 24 to 18 & 24 to 22
6 & 3

Again very similar to 6 & 2

  1. Play 6 & 3 at top (1 checker movement)
  2. Play 6 with 1 checker and 3 with the other
    1. 13 to 8
    2. 24 to 15
    3. 24 to 18 & 24 to 21
6 & 4

There is only 1 move. This is also a great door

  1. Play 6 & 4 across top (1 checker movement)
  2. Play 6 with 1 checker the 4 with the other
  3. Play 6 & 4 down the bottom, making a door.
    1. 24 to 14
    2. 24 to 18 & 24 to 20
    3. 8 to 2 & 6 to 2
6 & 5

  1. There is only 1 move 6 & 5 top

    This a good dice but can sometimes lead to a trap for opponent
    1. 24 to 13
5 & 1

  1. There is only one move 5 down and 1 at top

    This is on of the worse numbers to start with

    1. 24 to 23 & 13 to 8
5 & 2

  1. Play 2 at top and 5 down>li>
  2. Play 2 down and 5 down
  3. Play checker safe 5 & 2 to home
    1. 24 to 22 & 13 to 8
    2. 13 to 8 & 13 to 11
    3. 13 to 6
5 & 3

  1. Play 5 & 3 to get a door in your home.
  2. Play 5 & 3 down. This will leave you the option to gain a better door next go.

    1. 8 to 3 & 6 to 3
    2. 13 to 8 & 13 to 10
5 & 4

  1. Play 5 & 4 across to start running with checker.
  2. Play 5 & 4 down to generate more doors.

    1. 24 to 15
    2. 13 to 8 & 13 to 9
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